WHAT IT COSTS TO GET IN:
Okay, sort of nothing. There’s a bit of a price...
You must put out Two (2) items in RFL of SL Vendors. These can be single item or multi item vendors. But you MUST have a minimum of two items in RFL of SL vendors.
One item must be NEW and ONLY Available at the event until the end of it! You cannot sell it in your store or on the Marketplace until AFTER the event is over.
The second item can be any item you wish, provided it is your own work, and falls within our merchant guidelines.
We encourage you to have more items in RFL of SL vendors, however that is not required and is completely optional.
As stated above you are free to sell your exclusive items at your store AFTER the event ends. We encourage you to make note of which items in your booth are new and exclusive to the event on the Flickr group, and bloggers so you will gain more exposure.
We will provide all merchants with RFL Vendors to set up as well as assistance if anyone is unfamiliar with how to set them up. You will be required to set them to the team that we work with for this event!
Apart from the Relay for Life of SL vendors, which are necessary to the charity involved, no other networked vendors will be allowed at the event. This is because all networked vendors have a script time (we want to be as low lag as possible), and all of them use HTTP call outs, which means they can eat up a lot of sim resources. So as much as you adore your networked vendor systems, we love ours too! However, we simply cannot allow them.
We realize not all vendor systems are created equal, but it’s also a fairness issue. If we allow your favorite system, we need to allow all of them. It’s entirely possible we may loosen up on this rule a bit in the future, but for now, no networked vendors. No, no, and no. Full Stop. Period. Do not pass Go, do not collect $200.
Pose and Animation Merchants
We understand how important is is for merchants selling poses and animations to have NON NETWORKED scripted pose stands for folks to demo and try out poses and animations prior to purchase. We will allow NON NETWORKED low script time pose stand vendors for pose and animation merchants ONLY.
Furniture And Animated Object Merchants
We understand the need for merchants creating furniture and other items with animations to have demos of your products rezzed so people can try them out. This is a similar issue as outlined above for Poses and Animations merchants. Secrets of Gaia is a moderate sim, so please bear that in mind for anything you sell at a Twisted Event. This means NO ADULT poses/animations. We love your naughty furniture and widgets. We really do. But this is in fact a RFL event AND we also love having our sim free of marauding Lindens, who might get twitchy and ban us for having naughty things in places they shouldn't be. With that in mind, if you have a version of a thing that doesn't include the Adult animations, you can put that out in your booth instead. Feel free to include the Adult version on your vendor and sell it that way. Just no visible naughtiness for display models in your booth due to RFL restrictions.
We will provide both our usual Twisted Gachas, and a RFL of SL Gotya. These are the only allowed gacha scripts for this event. You will be allowed to use either of these at your discretion. Gachas will count as part of your prim allotment, which will be 125 prims per merchant.
We realize that this is likely to stir up some controversy in the group, but we have to insist on No Nudity in your vendor ads. This is because we have chosen to work with Relay for Life of SL in this event, and the charity organization is family-oriented, and this is one of their requests.
This does not mean you cannot sell things that are Adult in nature. You certainly can. But please cover up the naughty bits in some way. This is out of respect for the rules of Relay for Life of SL. As many of our merchants already support the organization, this is a small sacrifice to make for a good cause.
This is optional, but we encourage our merchants to send an item for the mega raffle package. Raffle ticket sales will benefit the Relay for Life of SL, and all details on donating will be provided in the merchant welcome package. The raffle will take place during the run of the event, and the winner will be chosen and announced at the end of the event. Raffle boards will be placed around the event for everyone’s convenience.
Merchants providing items (either a product or a gift card) also need to provide a full perm texture that we can put on the raffle board, showing the prizes in the package. Details on the raffle and other event happenings, will be sent to merchants once they are accepted to the event.
Ask, and ye shall receive. There will be a mini twisted hunt, complete with NO HINTS at the event. The hunt is OPTIONAL. You are not required to make a prize for the hunt, but we encourage all merchants to participate. We do ask that anyone choosing to make a hunt item notify us, according to the note card included in the merchant package.
We do have rules that are generally the same as Twisted Hunt: no embedding the item completely inside another prim, and no resizing/recoloring of the hunt cube. Unlike Twisted, the hunt cubes can be hidden ANYWHERE on the event platform(except behind the booths in the decoratvie areas as these will be blocked off by invisible walls, more information on that will be given to merchants in the setup packages). As such, we’ve totally blown off the 30 Meter rule, however, we will ask that you do not put them more than 30 meters above the platform. We also ask that you don’t stick them under the platform.
Because we are loosening up the scripts rule, we are asking you to be careful with the scripts we do allow. PLEASE be aware of script times, as these can cause gnarly lag. Rule of Thumb: use scripts sparingly.
We all love sparkling shiny things. Really. We do. And it’s a great way to grab attention. But -- scripts can be overused and add to lag. Plus sparkly things can be a huge distraction. We will allow some scripted items on a case by case basis. If an item becomes an issue, using too many sim resources, we will ask the merchant to remove it. If it’s a real issue, or if it is extremely bad we may just return it outright. Any script running over 1ms will not be allowed. Period. Yes this is a bit wishy washy, unforutnately case by case is best for this event. We will include more details on script limitations with the merhcant welcome package.
One last note on all this scripty stuff!
We are listening to the feedback and requests by easing on rules where we can. We only ask that everyone be careful with these things. We will evaluate how this goes and take things from there. However, if after allowing certain scripts that ultimately don’t work out very well for the sim or the event, we will need to back up and reevaluate the use of said scripts for later events. As we move forward with our new events schedule, we hope to accommodate more merchant requests for things like scripted and/or networked items, and other suggestions.
The best scenario is for everyone to be aware and considerate of others in the event, and to be flexible with any changes we make to the rules or the events. The reason so many people can’t have nice things is due to those bad apples who push the limits, don’t read directions, and can’t play well with others.
You can’t please everyone 100% of the time. We understand this and embrace it. We welcome both complaints and compliments alike. With that in mind, we do our best to accommodate requests, and we take all suggestions and feedback seriously. We work hard behind the scenes to make things run as smoothly and seamlessly as possible for the merchants and our hunters/shoppers. We know there’s always room for improvement, and the more feedback we get from those involved in the event the better we can make it. No, we won’t always end up incorporating every suggestion. Some things are the way they are because of reasons and some suggestions are only one or two people wanting a change while many others like it the way it is. That all said, we will ALWAYS look at and evaluate all the feedback we get with an eye on making the events better!
We will gladly take the hissing and purring, alike, so don’t be afraid to be totally honest we don’t take personally that something hasn’t gone as well as we hoped. Just be aware that if you complain, please do offer a suggest a solution. All feedback, good and bad, is taken into consideration for the next event. Ultimately, these events are for YOU and not US, and it’s important that all events are successful and awesome.
We have taken many of your suggestions and incorporated them into our events, so we are listening to you, because there is always room for improvement!